326 lines
13 KiB
HTML
326 lines
13 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<title data-i18n="draft.tournament_draft">Tournament Draft</title>
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link rel="stylesheet" href="/static/css/base.css">
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<link rel="stylesheet" href="/static/css/navbar.css">
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<link rel="stylesheet" href="/static/css/buttons.css">
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<link rel="stylesheet" href="/static/css/components.css">
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<link rel="stylesheet" href="/static/css/responsive.css">
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<link rel="stylesheet" href="/static/css/pages/draft.css">
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<script src="/static/js/i18n.js"></script>
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</head>
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<body>
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<div class="navbar">
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<div class="navbar-title">🏆 Razpored Turnirja</div>
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<div class="navbar-controls">
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<a href="/tournament" class="nav-btn">🏆 <span data-i18n="navigation.tournament">Tournament</span></a>
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<a href="/tournament/draft" class="nav-btn active">📋 Razpored</a>
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<a href="/results/calculator" class="nav-btn">🎯 <span data-i18n="navigation.calculator">Results Calculator</span></a>
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<a href="/" class="nav-btn">✕</a>
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</div>
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</div>
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<div class="main-container">
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{% if tournament %}
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<div class="tournament-header">
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<img src="/static/logo.png" alt="Logo" class="print-logo" />
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<div class="tournament-title">🎯 <span data-i18n="draft.shooting_tournament">Shooting Tournament</span></div>
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<div class="tournament-stats">
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{{ tournament.total_players }} <span data-i18n="draft.players">players</span> • {{ tournament.total_rounds }} <span data-i18n="draft.rounds">rounds</span>
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</div>
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<div class="print-meta">
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<div>{{ tournament.total_players }} <span data-i18n="draft.players">igralcev</span></div>
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<div id="printDate"></div>
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</div>
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{% if tournament.current_round %}
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<div class="tournament-controls">
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<button class="round-nav-btn" id="prevRoundBtn" onclick="changeRound(-1)">←</button>
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<span class="current-round-display"><span data-i18n="draft.round">Round</span> {{ tournament.current_round }} / {{ tournament.total_rounds }}</span>
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<button class="round-nav-btn" id="nextRoundBtn" onclick="changeRound(1)">→</button>
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</div>
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{% endif %}
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<button class="nav-btn" onclick="printDraft()" title="Print">🖨️</button>
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</div>
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<div class="rounds-container" data-total-rounds="{{ tournament.total_rounds }}">
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{% for round in tournament.rounds %}
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{% set is_current = tournament.current_round == round.round_number %}
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{% set is_completed = tournament.current_round > round.round_number %}
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<div class="round-row {{ 'current' if is_current else ('completed' if is_completed else 'waiting') }}">
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<div class="round-header">
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<div class="round-title"><span data-i18n="draft.round">Round</span> {{ round.round_number }}</div>
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{% if is_current %}
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<div class="round-badge current-badge" data-i18n="draft.current">Current</div>
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{% elif is_completed %}
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<div class="round-badge completed-badge" data-i18n="draft.done">Done</div>
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{% else %}
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<div class="round-badge waiting-badge" data-i18n="draft.wait">Wait</div>
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{% endif %}
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<!-- Print-only fields -->
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<div class="round-print-info">
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<div class="round-time-field">
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<span class="round-time-label"><span data-i18n="draft.time">Time</span>:</span>
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<div class="round-time-input"></div>
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</div>
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<div class="round-checkbox-field">
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<span class="round-checkbox-label"><span data-i18n="draft.completed">Completed</span>:</span>
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<div class="round-checkbox"></div>
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</div>
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</div>
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</div>
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<div class="positions-container">
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{% set slots = tournament.active_slots if tournament.active_slots else range(1, 7) %}
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{% for idx in range(slots|length) %}
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{% set slot_num = slots[idx] %}
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{% set player = round.players[idx] if idx < round.players|length else none %}
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<div class="position-card {{ 'filled' if player else 'empty' }}">
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<div class="position-header">
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<div class="position-number">{{ slot_num }}</div>
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</div>
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<div class="position-body">
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{% if player %}
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<div class="player-name">{{ player.name }}</div>
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<div class="player-id">ID: {{ player.id }}</div>
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{% else %}
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<div class="player-name" data-i18n="draft.empty">Empty</div>
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{% endif %}
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</div>
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</div>
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{% endfor %}
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</div>
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<div class="print-done-check">
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<span class="print-done-box"></span>
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<span class="print-done-label">Done</span>
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</div>
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</div>
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{% endfor %}
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</div>
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{% else %}
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<div class="no-tournament">
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<h2 data-i18n="draft.no_active_tournament">No Active Tournament</h2>
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<p data-i18n="draft.setup_tournament_message">Go to Tournament Management to set up players and start a tournament.</p>
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<a href="/tournament" class="nav-btn primary">🏆 <span data-i18n="draft.set_up_tournament">Set Up Tournament</span></a>
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</div>
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{% endif %}
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</div>
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<script>
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// Tournament state
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const tournamentActive = {{ 'true' if tournament else 'false' }};
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let currentRound = {{ tournament.current_round if tournament else 1 }};
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const totalRounds = {{ tournament.total_rounds if tournament else 1 }};
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// TV view toggle — only active when loaded as TV display (?tv=1)
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const isTvDisplay = new URLSearchParams(window.location.search).get('tv') === '1';
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if (isTvDisplay) {
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const btn = document.getElementById('btnSwitchView');
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if (btn) btn.style.display = '';
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}
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async function switchToView() {
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try {
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await fetch('/api/tv/view', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ view: 'cameras' })
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});
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window.location.href = '/';
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} catch (e) { console.error(e); }
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}
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function updateRoundNavigation() {
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if (tournamentActive) {
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const prevBtn = document.getElementById('prevRoundBtn');
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const nextBtn = document.getElementById('nextRoundBtn');
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if (prevBtn) prevBtn.disabled = currentRound <= 1;
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if (nextBtn) nextBtn.disabled = currentRound >= totalRounds;
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}
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}
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// Change round function
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async function changeRound(direction) {
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if (!tournamentActive) return;
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const newRound = currentRound + direction;
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if (newRound < 1 || newRound > totalRounds) return;
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// Disable buttons during request
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const prevBtn = document.getElementById('prevRoundBtn');
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const nextBtn = document.getElementById('nextRoundBtn');
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if (prevBtn) prevBtn.disabled = true;
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if (nextBtn) nextBtn.disabled = true;
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try {
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const response = await fetch(`/api/tournament/round/${newRound}`, {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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}
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});
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if (response.ok) {
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currentRound = newRound;
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updateRoundNavigation();
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// Reload page to get new round players
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setTimeout(() => {
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window.location.reload();
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}, 300);
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} else {
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console.error('Failed to change round');
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alert('Failed to change round. Please try again.');
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updateRoundNavigation();
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}
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} catch (error) {
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console.error('Error changing round:', error);
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alert('Error changing round. Please try again.');
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updateRoundNavigation();
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}
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}
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// Set print date
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const printDateEl = document.getElementById('printDate');
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if (printDateEl) {
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const now = new Date();
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printDateEl.textContent = now.toLocaleDateString('sl-SI', { day: '2-digit', month: '2-digit', year: 'numeric' });
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}
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// Print function
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function printDraft() {
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document.querySelectorAll('.round-row').forEach(el => {
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el.classList.remove('current', 'completed', 'waiting');
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el.classList.add('waiting');
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});
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window.print();
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}
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// Keyboard shortcuts
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document.addEventListener('keydown', function(event) {
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if (event.key === 'Escape') {
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window.location.href = '/';
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} else if (event.key === 'r' || event.key === 'R') {
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event.preventDefault();
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window.location.reload();
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} else if (event.key === 'p' || event.key === 'P') {
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event.preventDefault();
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printDraft();
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} else if (tournamentActive) {
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if (event.key === 'ArrowLeft') {
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event.preventDefault();
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changeRound(-1);
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} else if (event.key === 'ArrowRight') {
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event.preventDefault();
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changeRound(1);
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}
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}
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});
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// Initialize
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document.addEventListener('DOMContentLoaded', function() {
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updateRoundNavigation();
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// Scroll to current round
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setTimeout(() => {
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const currentRoundRow = document.querySelector('.round-row.current');
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if (currentRoundRow) {
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currentRoundRow.scrollIntoView({
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behavior: 'smooth',
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block: 'start'
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});
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}
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}, 300);
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// Poll for state changes
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let lastStateHash = null;
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setInterval(async () => {
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if (document.visibilityState !== 'visible') return;
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try {
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const response = await fetch('/api/dashboard/state');
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if (!response.ok) return;
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const data = await response.json();
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// If tournament just became inactive, redirect to archive (not reload)
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if (!data.tournament_active) {
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if (data.archive_filename) {
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window.location.href = `/archive/tournament/${data.archive_filename}`;
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} else if (data.league_archive_filename) {
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window.location.href = `/archive/league/${data.league_archive_filename}`;
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} else {
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window.location.href = '/results';
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}
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return;
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}
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// Follow TV view changes when used as TV display
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if (isTvDisplay) {
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if (data.tv_view === 'cameras') { window.location.href = '/'; return; }
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if (data.tv_view === 'results') {
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if (data.archive_filename) {
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window.location.href = `/archive/tournament/${data.archive_filename}?tv=1`;
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} else if (data.league_archive_filename) {
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window.location.href = `/archive/league/${data.league_archive_filename}?tv=1`;
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} else {
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window.location.href = '/results?tv=1';
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}
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return;
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}
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}
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// Reload on round change to keep draft display in sync
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const hash = JSON.stringify({ round: data.current_round });
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if (lastStateHash !== null && hash !== lastStateHash) {
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window.location.reload();
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}
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lastStateHash = hash;
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updateTvViewBtn(data.tv_view || 'cameras');
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} catch (e) {}
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}, 3000);
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});
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// ── TV VIEW TOGGLE ────────────────────────────────────────────────────────
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let currentTvView = 'cameras';
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function updateTvViewBtn(view) {
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currentTvView = view;
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const btn = document.getElementById('btnTvView');
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if (!btn) return;
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if (view === 'draft') {
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btn.textContent = '📺';
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btn.style.background = '#28a745';
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btn.style.color = 'white';
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btn.style.borderColor = '#1e7e34';
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} else {
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btn.textContent = '📺';
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btn.style.background = '';
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btn.style.color = '';
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btn.style.borderColor = '';
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}
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}
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async function toggleTvView() {
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const newView = currentTvView === 'draft' ? 'cameras' : 'draft';
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try {
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await fetch('/api/tv/view', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ view: newView })
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});
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updateTvViewBtn(newView);
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} catch (e) { console.error(e); }
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}
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// Load initial tv_view state
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fetch('/api/dashboard/state').then(r => r.json()).then(d => updateTvViewBtn(d.tv_view || 'cameras')).catch(() => {});
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</script>
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</body>
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</html> |